Legends of Barovia
Legends of Barovia is an expanded campaign for Curse of Strahd, created for Game Masters who want deeper lore, stronger narrative threads, and tools that support long-term play.
It preserves the bleak tone and structure of Ravenloft while expanding the world with new locations, characters, and interconnected storylines. At its heart is the Fey Quest, a campaign-spanning arc that explores Barovia’s ancient history and the slow decay of the land.
Everything needed to run Legends of Barovia is available for free. Supporting members gain access to production assets and platform-specific tools that make running the campaign easier and more immersive.
Legends of Barovia FAQ
Legends of Barovia expands the world of Curse of Strahd with new locations, characters, and storylines that deepen the setting without replacing the original campaign.
New Locations
- Ruins of Bârgău
- Berez Swamp (Bullywug Village)
- The Spider Queen’s Lair
- An expanded village of Vallaki
- Additional locations throughout Barovia
Expanded & Original NPCs
- Muriel Vinshaw, wereraven ranger and spy
- Elder Balan, wizard and scholar
- Ludmilla as a potential vampire queen
- Three Fey goddesses
- An expanded cast of Vallaki NPCs
New Quests
- The Fey Quest — recover the three Fey Gems and restore the land’s fading power, or watch it wither further.
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Is Legends of Barovia free?
Yes.
All core content is available as FREE PDF Guides for the entire community.
The guides are divided into:
- Campaign Guides – overarching narrative, themes, and structure
- Individual Location Guides – drop-in locations, NPCs, and adventures
Everything needed to run the campaign is free.
Full list of guides here.
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Is Legends of Barovia for D&D 5e?
Legends of Barovia is system-agnostic.
It is designed to run in D&D 5e (2014 and 2024) as well as OSR-style games such as Shadowdark, Old-School Essentials, Cairn, and other systems compatible with earlier editions of D&D.
Note:
The current free PDF guides reference 5e (2014) stat blocks for accessibility, but they are intentionally lightweight and easy to adapt to any version of D&D or OSR system.
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What do supporting members receive?
Supporting members receive additional tools and assets designed to make running the campaign easier and more immersive.
- Digital Asset Packs
Maps, tokens, Theater of the Mind images, sound files, items, and more - Foundry VTT Adventure Modules
- Campaign Source Files (coming soon)
LegendKeeper, Markdown, and JSON files for crafting or customizing your own version of Barovia
Supporting helps fund continued development and future releases.
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Do I need Curse of Strahd?
Yes.
Legends of Barovia is designed as an expansion and assumes you own Curse of Strahd, either as a physical book or on D&D Beyond.
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Where should I start?
- Curse of Strahd – Quick Start Guide (FREE PDF)
- Legends of Barovia – Campaign Guide (FREE PDF)
- Use individual location guides as they arise naturally during play
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Will Legends of Barovia be available on LegendKeeper?
Yes.
Legends of Barovia will be added to LegendKeeper for free for the entire community in 2026.
Content will be rolled out in phases, updated in real time as it’s prepared and refined. Check back for updates as new sections go live.
Legends of Saltmarsh
Legends of Saltmarsh expands Ghosts of Saltmarsh in the world of Greyhawk (CY 576). It is designed for flexible play; whether as one-shots, a full campaign, an adventure anthology, or a West Marches–style open table.
The village of Saltmarsh serves as the central hub, anchoring regional exploration, political tension, and maritime adventure across the coast and borderlands.
Legends of Saltmarsh FAQ
Legends of Saltmarsh deepens the setting with expanded locations, regional detail, and adventure content designed to support long-term play.
Expanded Village of Saltmarsh
- New and expanded NPCs
- Detailed maps of village locations
- Quests and adventure seeds
- Lore and history tying the region together
Regional Maps & Exploration
- The Dreadwood
- Javan Bay
- The Borderlands
- The Hool Marsh
- And more surrounding regions
Additional Adventures
- Renewed classic modules
- New original adventures designed for open-ended play
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Is Legends of Saltmarsh free?
Yes.
Legends of Saltmarsh is currently available for free online.
It is being developed in a public LegendKeeper world on this site, where you can explore content, follow updates, and see new material added in real time.
Once the village and surrounding regions are complete, free PDF guides will be released for the community.
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Is Legends of Saltmarsh for D&D 5e?
Legends of Saltmarsh is system-agnostic.
It is designed to run in D&D 5e (2014 and 2024) as well as OSR-style games such as Shadowdark, Old-School Essentials, Cairn, and other systems compatible with earlier editions of D&D.
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What do supporting members receive?
Supporting members receive additional tools and assets designed to make running the campaign easier and more immersive.
- Digital Asset Packs
Maps, tokens, Theater of the Mind images, sound files, items, and more - Foundry VTT Adventure Modules
- Campaign Source Files (coming soon)
LegendKeeper, Markdown, and JSON files for crafting or customizing your own version of the setting
Supporting helps fund continued development and future releases.
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Do I need Ghosts of Saltmarsh?
It is recommended, but not required.
Ghosts of Saltmarsh is available digitally on D&D Beyond.
You may also find the World of Greyhawk Gazetteer Revised on DMsGuild useful for broader context on Greyhawk in CY 576.
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Where should I start?
Begin by exploring Legends of Saltmarsh for free online here.
Access requires a free newsletter signup. This provides updates and information as new content and regions are added.
Spend time with the village of Saltmarsh, it is the hub of the setting and naturally introduces the region, factions, and adventure opportunities that follow.
Donating Members
This project is supported by the community. Donations help fund free PDF guides and free online content for everyone.
As a thank-you, donating members receive additional tools, early access, and production assets.
How do I become a member?
You can become a donating member by joining through Ko‑fi.
Memberships are monthly and can be cancelled at any time.
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What do donating members receive?
There are three membership tiers, designed to support different play styles and workflows.
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Digital Members
System-agnostic digital asset packs for Legends of Barovia and Legends of Saltmarsh, designed for use across multiple VTTs and personal workflows.
Includes:
- WebP maps (non-gridded, designed for 100px grid systems)
- Tokens
- Theater of the Mind images
- Item artwork
- Ambient sound files
- Free PDF guides
- Early-release PDFs
- Member Discord access
Designed for Roll20, Owlbear Rodeo, Alchemy, and other VTTs.
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Foundry Members
Built for Game Masters using Foundry VTT to run Legends of Barovia and Legends of Saltmarsh.
Includes Foundry modules featuring:
- Journals and handouts
- Maps and Theater of the Mind scenes
- Tokens and player-facing assets
- Ambient sound files and more
Modules are available in D&D 5e and system-agnostic versions.
(System-agnostic modules do not include Actors.)
Also includes:
- Digital Assets
- Early-release PDFs
- Discord access
- Ticket-based Foundry support
Ideal for GMs who want a ready-to-run Foundry experience with flexibility across systems.
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Legendary Members
The complete access tier for GMs, worldbuilders, and campaign designers who want full control over their material.
Legendary Members receive everything from the Digital and Foundry tiers, plus:
- LegendKeeper (LK) files
- Markdown (MD) files for Obsidian, Notion, and other markdown tools
- JSON data files (advanced exports for developers, VTTs, and custom tools)
- Credits in PDFs and online guides
As a special thank-you, Legendary Members receive recognition in PDFs, YouTube videos, and other published content.
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Online Support
Members receive online support via the #ticket-support system on Discord.
You can submit a support ticket and receive help with Foundry setup and related questions.
Be sure to connect your Ko-fi account to Discord to access the member channels and ticket system.
Foundry VTT Adventure Modules
Legends of Barovia and Legends of Saltmarsh are available as Foundry VTT adventure modules for Foundry and Legendary members as a thank-you for supporting the project.
All content published in the PDF guides and the public LegendKeeper world is built and tested in Foundry. The modules include journals, scenes, actors, items, roll tables, sound files, and more, providing a complete plug-and-play experience for Game Masters.
No additional setup is required. Import the module and run the adventure.
Foundry VTT FAQ
Legends of Barovia and Legends of Saltmarsh are available for Foundry VTT v12+ and are compatible with Foundry v12 and v13.
In 2026, we will begin rolling out updated Foundry modules built for v13, with forward compatibility for v14.
Important:
These new v13+ modules will not be backward compatible. Game Masters using Foundry v12 should continue using the existing v12 adventure modules.
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D&D 5e and System-Agnostic Versions
Foundry adventures are provided in:
- D&D 5e (2014 & 2024) versions, and
- System-Agnostic (SA) versions that can be run with any TTRPG system in Foundry
System-Agnostic modules do not include Actors or Items, as these are system-dependent. GMs using SA modules will need to supply their own stat blocks and items for the system they are running.
SA modules are intended for systems such as:
- Shadowdark
- Shadow of the Demon Lord
- Pathfinder 2E
- Warhammer Fantasy Roleplay
- Other popular Foundry-supported systems
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Foundry Maps
Battle maps used in Foundry are created by DM Andy and provided as compressed WebP maps (100px grid).
These versions are optimized to:
- Keep file sizes lightweight (approximately 1 MB)
- Reduce load times
- Ensure smooth performance on a wide range of PCs
This approach ensures the adventures remain accessible without requiring high-end hardware.
High-Resolution Maps (Optional)
If you prefer 8K high-resolution maps, you can replace the included maps with DM Andy’s full-resolution versions by joining his Patreon.
These are the same maps, provided in:
- 8K resolution
- Multiple variants per map
Note: High-resolution maps are large files and may require additional Foundry modules or stronger system performance.
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Required Foundry Modules
Our Foundry adventures are designed to be lightweight and modular.
We use Monk's Active Tiles only, primarily for:
- Teleports
- Buttons
- Simple dynamic effects
No other Foundry modules are required.
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Foundry Support
Supporting members have access to online support via the member section on Discord.
Support is handled through the #ticket-support system:
- Submit a ticket
- Our team will respond to help with Foundry setup or Foundry-related questions
Be sure to connect your Ko-fi account to Discord to unlock member channels and ticket support.
