Pyram King

  • Legends of Barovia
  • Legends of Saltmarsh
  • Foundry Adventures
  • Video Guides
  • Free PDFs

Legends of Barovia

Legends of Barovia is an extensive collection of guides that explore and expand upon the Curse of Strahd campaign setting. These guides draw inspiration from various sources, including classic literature, historical events, and my own creative imagination, as well as elements from different editions of D&D, such as 1e, 2e, 3e, and 5e. You can find a comprehensive list of the inspirations for the guides in the appendix of the Campaign Guide.

Before you dive into your campaign, it’s a good idea to start with the Curse of Strahd Quick Reference, which you can access for free. This guide is designed to help you become familiar with the Curse of Strahd campaign, providing a handy reference for the Rules As Written (RAW).

Once you’ve gone through that, I recommend checking out the Campaign & Player Guides, also available at no cost. These guides offer a comprehensive overview of the Legends of Barovia, complementing both the core content of Curse of Strahd and the expanded Legends of Barovia campaign.

Additionally, for further assistance, you might find the video “Are you Ready” quite helpful in your preparations.

Absolutely! Our mission is to offer top-quality guides to our amazing community for FREE. Our goal is to ensure that everyone has a great time exploring Barovia.

You can find a complete list of our FREE PDF guides by following this link: List of FREE PDF Guides.
These guides utilize content featured in our video guides, which can be found here: List of Video Guides

Yes, Legends of Barovia serves as a supplement to the Curse of Strahd adventure module. The PDF Guides include hyperlinks to D&D Beyond and page numbers from the Curse of Strahd book. To access areas or details not covered by the guide, you will need to possess a copy of the Curse of Strahd.

Several guides in Legends of Barovia have been influenced by fan content. For instance, DragnaCarta’s post on Strahd inspired the Guide to Strahd, while MandyMod’s Reddit post on Vallaki influenced the Village of Vallaki expansion. The creation of Busty in the Wizard’s Tower was inspired by Lunch Break Heroes video.

In each case, the fan content that served as inspiration is credited and linked in the table of contents of the corresponding PDF Guides.

It is worth noting that Legends of Barovia draws inspiration from various sources and has incorporated and modified ideas to create a unique setting.

Please note that I am a Patreon supporter of both DragnaCarta and Lunch Break Heroes.

Legends of Barovia is primarily created for use with Dungeons & Dragons 5th Edition (D&D 5e). However, it’s versatile enough that many Game Masters have successfully adapted the guides for use in other tabletop RPG systems, such as Pathfinder 2e, OSR, ShadowDark, among others. It’s important for the Game Master to modify and use the correct stat blocks to fit the TTRPG system they are using.

Our Foundry VTT adventures are designed with two versions, Dungeons & Dragons 5th Edition (D&D 5e) and a System Agnostic (sa) version to use for any TTRPG system.

The PDF Guides are currently available only in English. However, a French version of the guides has been created by Tixu, which is available to members. If you are a member and would like to access the French version, please contact @Tixu on Discord in the #french-members section.

For Foundry users, there is a Comprehend Languages Module that can be used to translate text in Foundry. This module requires the Deepl API to automatically translate Foundry Journal entries.

For more information about this option, please visit: https://github.com/Meneltamar/fvtt-comprehend-languages

The Legends of Barovia is a collaborative undertaking involving both the team and the community. The project begins with the creation of Early-Release Play Test Guides, which are made available in both PDF and Foundry formats exclusively for member supporters. DM Andy takes charge of crafting the battle maps, which serve as a source of inspiration and ideas. Feedback from the member supporters is eagerly anticipated and is instrumental in the finalization of the guide.

Once feedback has been gathered, I use it to generate a final draft guide that is then sent to Jesse Winters, the editor. During this period, Tixu designs the tokens. Once the FREE PDFs, tokens, and artwork are complete, I incorporate all the content from the FREE PDF guide to create the final Foundry Adventure.

The Legends of Barovia project began in June 2021, with the release of two guides each month. The final guide, the Catacombs of Ravenloft, was completed in March 2023. We are presently releasing updated final FREE PDFs and Foundry modules.

Our project is made possible by the incredible contributions of our team and member supporters!

Team

♦   Pyram King  (author)
♦   DM Andy (map maker)
♦   Blair (Foundry Development and Support)
♦   Jesse Winter (editor)
♦   Tixu (Tokens & French Translations & French Moderator)

Discord Support & Moderators

♦   @CryptoKaiju [UTC -5]
♦   @HawksTalon [UTC -8]
♦   @ElvenCari [UTC +1]

As of March 2023, the core locations featured in Curse of Strahd have been fully covered. In collaboration with DM Andy, we have begun developing further fan content and supplements for Curse of Strahd, which will be made available periodically. Stay tuned for announcements regarding these new releases.

Every month, I share a comprehensive update that includes the release schedule for the month, progress on long-term projects, and other pertinent information. Here’s an example of what you can expect:  March 2023 Update

To stay in the loop, make sure to FOLLOW ME on Ko-Fi.

Legends of Saltmarsh (Greyhawk)

‘Legends of Saltmarsh’ is a comprehensive suite of guides designed to delve into and enhance the ‘Ghost of Saltmarsh’ adventure and the broader Greyhawk campaign setting. This collection is rooted in a rich tapestry of sources, comprising the intricate World of Greyhawk setting, classic D&D adventures, as well as insights and experiences gleaned from my own journeys through the captivating realms of Greyhawk and its myriad adventures. Through ‘Legends of Saltmarsh’, players and Dungeon Masters alike can expect an enriched exploration of this iconic setting.

The ‘Legends of Saltmarsh’ project is ambitiously structured into three distinct, yet interconnected segments, all of which are being developed concurrently:

  1. Campaign & Player Guide: This comprehensive guide offers a deep dive into the setting’s geography, lore, and inhabitants. It features extensive backgrounds, a detailed atlas, and a wealth of information designed to immerse players and Dungeon Masters in the rich tapestry of the Saltmarsh world.
  2. Saltmarsh Village Map: This segment focuses on an intricately detailed map of the Saltmarsh village. Each pinpointed location on the map is enriched with its own set of quest seeds, roll tables, NPCs, factions, and more. This is designed to be a dynamic hub for player characters—a place to return to for rest, resupply, forming alliances, and receiving new quests. It’s intended to feel like home for the adventurers.
  3. Adventures: This portion involves revisiting and reimagining the anthology of adventures from ‘Ghosts of Saltmarsh’, along with previous D&D adventures set in the region. It also includes the creation of brand-new adventures and quest seeds, ensuring a variety of thrilling experiences for players.

Stay tuned for updates as each facet of the ‘Legends of Saltmarsh’ project unfolds, bringing new depths and dimensions to your gaming experience.

The ‘Legends of Saltmarsh’ project is currently in its early stages, and you can expect fresh content to roll out monthly. To stay abreast of all the latest updates and releases, be sure to follow me on Ko-Fi.

If you’re looking to get acquainted with the backdrop of the ‘Legends of Saltmarsh’, I recommend beginning with the ‘Ghost of Saltmarsh’ book and exploring the ‘World of Greyhawk’ setting. These resources provide a solid foundation and a rich context for the unfolding adventures and expansions in the ‘Legends of Saltmarsh’ series.

‘Legends of Saltmarsh’ serves as an expansive enrichment of the ‘Ghost of Saltmarsh’ and the ‘World of Greyhawk’ settings. To fully appreciate and navigate the intricacies of this expanded setting, it is advisable to have both ‘Ghost of Saltmarsh’ and ‘World of Greyhawk’. The content in ‘Legends of Saltmarsh’ frequently references and builds upon details from these foundational texts, enhancing your experience and immersion in the lore and narrative.

Absolutely. In appreciation of their support, our donating members are granted exclusive early access to Playtest guides before the official release of the FREE PDF Guides. As ‘Legends of Saltmarsh’ is a community-driven project, we highly value the input, suggestions, and ideas contributed by our donating members throughout the project’s development. These contributions are integral to shaping the final drafts, which are meticulously edited by Jesse Winter, before being released to the wider community at no cost.

Indeed, as a token of gratitude for their invaluable contributions, our donating members will receive exclusive access to Foundry VTT adventures. These adventures will be released concurrently with the playtest PDFs, and we actively seek feedback and input from our members to refine and enhance them. Following this collaborative revision process, a polished final version of the Foundry Adventures will be made available, free of charge, to all members who have supported this project.

Yes, ‘Legends of Saltmarsh’ is tailored to accommodate both D&D 5e enthusiasts and those who prefer a system-neutral approach. Our primary focus lies in the rich, immersive setting of Saltmarsh, which is designed to be system-neutral and adaptable to various TTRPG rule systems. For our Foundry VTT adventures, we provide versions specifically for D&D 5e as well as System Agnostic (SA) editions, ensuring that all players, regardless of their preferred rule set, can fully engage with and enjoy the Saltmarsh experience.

Membership

Our membership is offered as a monthly subscription and can be canceled anytime without any obligation.
You can access our membership plans on the Ko-Fi platform, which supports payment options such as PayPal and Stripe (credit cards).

Become a member.

To support this project and provide free PDF Guides to the community, we have created memberships.

As a gesture of gratitude for your support, members gain access to additional bonus content, which includes:

♦  Early-Release Play Test PDFs
♦  Token Packs
♦  Theater of the Mind art
♦  Item Art
♦  Sound Files
♦  Foundry Adventure Library
♦  Online Support

All membership tiers grant access to all of the available content.
As a token of appreciation, Legendary members are acknowledged in the PDF, Foundry Adventures, and YouTube videos.
Furthermore, Legendary members may receive additional content or early-release content. 

We value community feedback and encourage members to share their thoughts and suggestions regarding our PDF and Foundry Adventures. Members receive early access to play-test versions and can provide feedback via the #guide-feedback section on our Discord Server.

When posting, please include:

♦  The name of the guide
♦  Tags – Please select all the appropriate tags (Foundry v9+, v10, Old PDF, Free PDF, etc)
♦  Please clearly inform us if this is an edit, fix, foundry, suggestion, etc.

If you are a Ko-Fi member, your Ko-Fi account will automatically connect to Discord. However, if it doesn’t, please make sure to visit your Ko-Fi account and connect it to Discord.

Foundry VTT

Foundry VTT is a digital platform designed for playing tabletop RPGs online. Legends of Barovia Adventures are specifically created for use with Foundry VTT.

To learn more about Foundry VTT, please visit the following link: https://foundryvtt.com/

Foundry v9+ Adventures: The adventures created for Foundry Virtual Tabletop (VTT) version 9 are compatible with versions 8 through 11. However, they don’t incorporate the new features introduced in version 10 and later. To use these adventures, you’ll need the Scene Packer module. The Legends of Barovia play-test versions are developed in version 9+. The completion of Castle Ravenloft concluded the version 9+ adventure series, with all future content and play-tests being developed in Foundry version 11 or the latest version. As new updates roll out, the v9+ adventures will be archived.

Foundry v10+ Adventures: These adventures, designed specifically for Foundry versions 10 and 11, take full advantage of the new Foundry Adventure Compendiums. They are brand new creations, not updates of the version 9+ adventures. If you’re installing a version 10 adventure, it’s advisable to uninstall any existing version 9+ adventure first to prevent conflicts.

Foundry v11 Adventures: Tailored for Foundry version 11, these adventures come in both 5e system and System Agnostic versions. Starting in 2024, all adventures are being updated to version 11, and any new adventures will also be released in this version, available in both 5e and System Agnostic formats.

The upgrade to D&D 3.0 does not interfere with adventure modules, but the compatibility with Monk’s Active Tiles hasn’t been fully assessed yet. We’re working to determine if updates to our adventures are needed. Blair, our Foundry sage, also recommends waiting to update until most other modules are ready. And he can’t stress enough the importance of backing up your data before making any changes.

The Legends of Barovia was created as a series of Foundry Adventures for several reasons. Firstly, it has been an ongoing project for over two years, and rather than waiting until the end, I decided to release chapters as soon as they were ready so that people could enjoy it right away. Secondly, releasing play-test versions by chapter made it easier to receive feedback and for users to digest the content. Thirdly, managing updates and edits is far easier with a series of adventure modules than with one large release, as the current version is being updated from v9+ to v10. Fourthly, a single release would be massive, as the current total file size of all chapters is close to 1gb. Lastly, importing one single massive file into Foundry could be taxing on both the host and the player’s experience, potentially slowing down Foundry. Therefore, for reasons such as maintaining version control, updates, file size, and release schedules, it is just easier to manage the content with a series of adventure modules rather than one single large one.

Yes! Legends of Barovia and Legends of Saltmarsh are now available for Foundry Virtual Tabletop (VTT) version 11. These adventures are compatible with both Dungeons & Dragons 5th Edition (D&D 5e) and a System Agnostic format. We are committed to keeping our adventures up-to-date, so as new versions of Foundry are released, we will continue to update our content to support the most recent version of Foundry.

The Foundry Adventure Modules for Legends of Barovia provide all the essential locations and information from Curse of Strahd, and also offer convenient links back to D&D Beyond Curse of Strahd. Once you’ve installed the adventure, you have the freedom to customize it as desired. You can choose to run it “RAW” using the D&D Beyond links or edit the journal entries to include additional fan content or your own homebrew ideas. Furthermore, you can import 3rd-party, maps (3d, animated, high-resolution), tokens, sound, and other graphics to enhance the adventure experience.

The Legends of Barovia content is exclusive to Foundry VTT and is not available for any other virtual tabletop platform.
However, the Member Bonus Content (maps, tokens, theater of the mind scenes) can be incorporated into other VTT platforms.
This instruction video shows how to incorporate the content into OwlBearRodeo VTT.

Foundry Adventures are an exclusive benefit for members who support the Legends of Barovia project. As a way of expressing our gratitude, we have converted the free content into Foundry Adventures, complete with walls, lighting, sound, and artwork, to save you valuable time. Additionally, the adventures include links to D&D Beyond, making them compatible with Curse of Strahd. If you’re interested in becoming a member and gaining access to these exclusive benefits, you can do so by following this link. Become a member

Yes, there are some requirements for installing certain adventures:

♦  Adventures that are v9+ require the Scene Packer module for installation.
♦ 
Adventures that are v10 or higher use the Foundry Adventure Compendium and do not require the Scene Packer module.

Please note that some adventures use Monk’s Active Tile Triggers for features such as teleportation.

While I have used between 80-120 modules for various campaigns and adventures, I am hesitant to recommend any specific third-party modules. The reason being, there are so many options available, and the ideal module for your game will depend on the type of experience you want to create. Additionally, some modules’ status may fluctuate between third-party support and Foundry version updates, making it essential to back up your content before updating.

If you are seeking recommendations, our Discord server and Foundry’s Discord server are excellent resources to find suggestions from experienced Foundry users.

No, my objective is to create adventures that are playable on all types of machines, including low-end laptops and PCs, as well as low-bandwidth internet connections. To achieve this, I utilize efficient webp compression techniques for graphics and maps and limit file sizes.

If desired, high-resolution 8k maps available through DM Andy’s Patreon, or 3D maps, animated maps and tokens can be substituted. However, before incorporating these into the game, I recommend verifying the capabilities of all players’ computers to ensure that higher-end graphics and larger file sizes can be accommodated and that everyone can enjoy a smooth experience.

We offer assistance to our members via our Discord server. To access the members’ section, be sure to link your Discord account to your Ko-Fi account if you are a member.

Visit the #TICKET-SUPPORT in the Members Section on Discord.
Create a Ticket and provide the details so we can address the problem.
Please bear in mind that we operate in different time zones, but we strive to respond to your queries within 24 hours.

The following video provides a step-by-step guide on installation. For both self-hosting or on the Forge (cloud hosting).

Ko-Fi & Patreon

Ko-Fi is a platform that provides an alternative to Patreon for creators to share content and receive support from their community. In January 2023, I migrated from Patreon to Ko-Fi and launched my new website.

As a full-time content creator, I believe that Ko-Fi is the best platform to provide content and support to the community due to its feature-rich platform with an online shop, tier memberships, donations, commissions, blog posts, and various integrations. It also offers a low-cost solution compared to other platforms. Furthermore, Ko-Fi provides excellent customer and creator support and does not require a royalty-free perpetual irrevocable license agreement, which other platforms like Patreon do. Content creators can be sensitive about such license agreements after the OGL shyt-show.

All the content previously on Patreon has been migrated to Ko-Fi shop.

To learn more about Ko-Fi, visit their website at Ko-Fi.com

In January 2023, I transitioned from Patreon to Ko-Fi. I am no longer accepting new supporters on Patreon and encourage existing supporters to migrate to Ko-Fi.

While I will continue to maintain Patreon for existing supporters and updates to Legends of Barovia content, all new content and projects will only be available on Ko-Fi.

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